coduo clan community
HomeCalendarGalleryFAQSearchMemberlistUsergroupsRegisterLog in
*cag*public base
CAG* Base 1.51
Latest topics
» Why it is so hard to understand which bunker first?
22nd February 2015, 09:52 by McCansee

» You don't see our Servers?
23rd January 2014, 12:38 by McCansee

» *CAG* Clan members!
28th June 2013, 13:36 by McCansee

» Dear people!
1st April 2012, 11:07 by McCansee

16th February 2012, 19:04 by Admin


Display results as :
Rechercher Advanced Search

Share | 

 Dear people!

View previous topic View next topic Go down 


Posts : 2498
Join date : 2012-02-17

PostSubject: Dear people!   1st April 2012, 11:07

*CAG* stands for Coduo Addicted Gang and we are a clan what keeps the fun as first.

We really don't need pointhunters or other special assclowns what use config tunings and so on. If we guess you do such dumb kid stuff then be sure we keep an eye on you and we will ban you faster as you can say "Hi" (provided that the suspicion is confirmed).

Our friendships with clans around the world is important to us. One of this clans is {[SACK]}. Most of our founder members (include my person) was formerly in {[SACK]}. At this way I send a big greeting to them and take my imaginary hat off to Eye, Deuce and D4.

Make sure you play by our rules! At last, but not least: have fun!


Btw.: If you are banned more than one day (usually it is one day) then stay away and please don't use the cracked guid numbers to join. We don't need such foolish kids on our servers. Join elsewhere, because there are enough servers where you can use your pretty kid-cheats!
Back to top Go down
View user profile
Dear people!
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
» The problem is this the people who play the game.
» Need People To Join Me For Charity (read below)
» Nod at the Bird and People Die. Everywhere People Die.
» I hate people stabbing me, therefore I just got into a rambo mode
» So many people online...

Permissions in this forum:You cannot reply to topics in this forum
Jump to: